BinaryConstruct

Design Experiments

TEdit

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What is Terraria Map Editor a.k.a. TEdit?

TEdit is a stand alone, open source map editor for Terraria. It lets you edit maps just like (almost) paint! This thread is for feedback! It is an easy place to post issues and feature requests, so let me know if you have any.

MAKE A BACKUP OF YOUR WORLD BEFORE USING THIS!!!

It will make one for you (called *.wld.Tedit), but you should anyway.

Read the TEdit3 Feature on Curse.com

Downloads

(Latest) TEdit 3 | Latest Version - TEdit3 - 2013-03-26 - adfly
Schematics | direct

Old Versions

TEdit3 - 2012-11-17
(Obsolete) TEdit 2 - direct

Wiki | Change Log | Issues and bug reports | Milestones and Upcoming Releases

TEdit Screenshot

C# WinForms Search Textbox and Toggle Button

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Here is a quick control I cooked up today for a project I’m working on. It is a winforms textbox with a search/clear button. It has two modes, search and clear. Each mode will show a different button and trigger a different event when the button is clicked.

Clear mode shows an X icon and fires the Cleared event. Clear mode also and clears the textbox when the button is clicked. Search mode shows the magnifying glass icon and fires the Search event when clicked. The default text can be customized using properties. The icons have an alpha channel use GDI+ so if you want to change the color of the button it should still look OK.

https://github.com/BinaryConstruct/BCCL/tree/master/BCCL/UI/WinForms

v2: Now uses GDI+ to draw the icons. Single code file instead of code + png images.

Search Textbox
CSharp Search Text Box

Toggle Button
CSharp Toggle Button